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DAZ import C4D

 
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DrSoos



Joined: 06 Mar 2010
Posts: 2

PostPosted: Sun Mar 07, 2010 11:35 am    Post subject: DAZ import C4D Reply with quote

Can someone please provide me with with simple, step-by-step instructions for importing a character (including walk cycle) from DAZ into C4D. I've been using the COLLADA import (include animation is checked). I see my character but cannot get her to move. Is there a way to import my character and her associated animated walk cycle using Interposer? Thank you.
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kuroyumeAdmin
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Joined: 27 Dec 2004
Posts: 515
Location: Colorado, USA

PostPosted: Sun Mar 07, 2010 12:05 pm    Post subject: Reply with quote

You need to export a sequence of Wavefront obj files from Poser or D|S and then you can import the sequence using interPoser Ltd (or Ltd features of interPoser Pro) as C4D PLA (Point-Level Animation). For D|S, you only get Wavefront .mtl materials with "Load Daz|Studio Object..." under the File tab in Ltd. Better results if you save a Poser scene from Poser and reference it when using "Load Scene Object/Anim..." (with appropriate Poser Runtimes referenced under "Runtime List".
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DrSoos



Joined: 06 Mar 2010
Posts: 2

PostPosted: Sun Mar 07, 2010 12:09 pm    Post subject: Reply with quote

I have since found another work around by baking the aniblocks before export from D|S. I see that I will have more control by using Interposer so I will experiment using your suggestions. Thank you!
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